C&C: VRM Generals strives to make Zero Hour as visually realistic as possible. This means that we want to replace each in-game entity with the closest real-world equivalent. We are not interested in changing the gameplay in any way, and intend to keep the original balance of Zero Hour perfectly intact. Our ultimate goal is to replace every unit in the game, every icon, every building, most sounds and most particle effects to be as realistic as possible. The Crusader tank, for example, was replaced by the M1A2 Abrams. Some units, such as the Avenger, have capabilities beyond real life. We will continue to replace these units with their more reasonable counterpart in real life, even though a real vehicle cannot perform the same actions. Zero in GLA
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